Kenneth S Mcallister

  • 89 Citations
  • 4 h-Index
20042016

Research output per year

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Research Output

Apportioned commodity fetishism and the transformative power of game studies

Mcallister, K. S., Ruggill, J. E., Conradi, T., Conway, S., de Winter, J., Hanson, C., Kocurek, C. A., Moberly, K. A., Nichols, R. & Nohr, R. F., Jun 20 2016, Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives. IGI Global, p. 95-122 28 p.

Research output: Chapter in Book/Report/Conference proceedingChapter

  • 1 Scopus citations

    E(SRB) is for everyone: Game ratings and the practice of content evaluation

    Ruggill, J. E. & Mcallister, K. S., Jan 1 2016, Video Game Policy: Production, Distribution, and Consumption. Taylor and Francis, p. 71-84 14 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter

    1 Scopus citations

    Inside the video game industry: Game developers talk about the business of play

    Ruggill, J. E., Mcallister, K. S., Nichols, R. & Kaufman, R., Jan 1 2016, Taylor and Francis. 384 p.

    Research output: Book/ReportBook

  • 5 Scopus citations

    Foreword

    Ruggill, J. E. & Mcallister, K. S., Jan 1 2014, Computer Games and Technical Communication: Critical Methods and Applications at the Intersection. Ashgate Publishing Ltd, p. xvii-xviii

    Research output: Chapter in Book/Report/Conference proceedingForeword/postscript

    Invention, authorship, and massively collaborative media

    Ruggill, J. E. & McAllister, K. S., Jan 1 2013, Media Authorship. Taylor and Francis, p. 137-150 14 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter