Constructing end-to-end paths for playing media objects

Akihiro Nakao, Larry Lee Peterson, Andy Bavier

Research output: Contribution to journalArticle

3 Citations (Scopus)

Abstract

This paper describes a framework for constructing network services for accessing media objects. The framework, called end-to-end media paths, provides a new approach for building multimedia applications from component pieces. Based on input from the user and resource requirements from the media object, the system first discovers the sequence of nodes (end-to-end path) that both connect the source device to the sink device and possess sufficient resources to play the object. It then configures the individual nodes along this path with the modules (path segment) that implement the service.

Original languageEnglish (US)
Pages (from-to)373-389
Number of pages17
JournalComputer Networks
Volume38
Issue number3
DOIs
StatePublished - Feb 21 2002
Externally publishedYes

Keywords

  • Active network
  • Adaptation
  • Internet router
  • QoS
  • Service construction

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Electrical and Electronic Engineering

Cite this

Constructing end-to-end paths for playing media objects. / Nakao, Akihiro; Peterson, Larry Lee; Bavier, Andy.

In: Computer Networks, Vol. 38, No. 3, 21.02.2002, p. 373-389.

Research output: Contribution to journalArticle

Nakao, Akihiro ; Peterson, Larry Lee ; Bavier, Andy. / Constructing end-to-end paths for playing media objects. In: Computer Networks. 2002 ; Vol. 38, No. 3. pp. 373-389.
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