Investigation of N-person games by agent-based modeling

Research output: Contribution to journalReview article

3 Scopus citations

Abstract

The recent developments in agent-based modeling of several N-person games are reviewed and some features of the author's software tools as well as some applications are described. After explaining the transition from two-person to N-person games, the classification and properties of N-person games, our software tools, and agent personalities, the following N-person games are considered: prisoners' dilemma, chicken dilemma, battle of the sexes game, games with crossing payoff functions, a new game with parabolic payoff functions, transitions between different N-person games, and analytical solutions of N-person games. Several practical applications are then considered.

Original languageEnglish (US)
Pages (from-to)201-243
Number of pages43
JournalComplex Systems
Volume21
Issue number3
DOIs
StatePublished - 2012

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Computer Science(all)

Fingerprint Dive into the research topics of 'Investigation of N-person games by agent-based modeling'. Together they form a unique fingerprint.

  • Cite this