Metaphors for digital games and language learning

Jonathon S Reinhardt, Steven Thorne

Research output: Chapter in Book/Report/Conference proceedingChapter

9 Citations (Scopus)
Original languageEnglish (US)
Title of host publicationThe Routledge Handbook of Language Learning and Technology
PublisherTaylor and Francis Inc.
Pages415-430
Number of pages16
ISBN (Print)9781317329411, 9780415837873
DOIs
StatePublished - 2016

Fingerprint

metaphor
language
learning
Language Acquisition

ASJC Scopus subject areas

  • Arts and Humanities(all)
  • Social Sciences(all)

Cite this

Reinhardt, J. S., & Thorne, S. (2016). Metaphors for digital games and language learning. In The Routledge Handbook of Language Learning and Technology (pp. 415-430). Taylor and Francis Inc.. https://doi.org/10.4324/9781315657899

Metaphors for digital games and language learning. / Reinhardt, Jonathon S; Thorne, Steven.

The Routledge Handbook of Language Learning and Technology. Taylor and Francis Inc., 2016. p. 415-430.

Research output: Chapter in Book/Report/Conference proceedingChapter

Reinhardt, JS & Thorne, S 2016, Metaphors for digital games and language learning. in The Routledge Handbook of Language Learning and Technology. Taylor and Francis Inc., pp. 415-430. https://doi.org/10.4324/9781315657899
Reinhardt JS, Thorne S. Metaphors for digital games and language learning. In The Routledge Handbook of Language Learning and Technology. Taylor and Francis Inc. 2016. p. 415-430 https://doi.org/10.4324/9781315657899
Reinhardt, Jonathon S ; Thorne, Steven. / Metaphors for digital games and language learning. The Routledge Handbook of Language Learning and Technology. Taylor and Francis Inc., 2016. pp. 415-430
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