Abstract
A developing memory requires a mechanism for deciding how much information to gather, based on what is currently represented in memory. That is, we need to know when we have seen enough to say we have or have not seen this before, or that we need to continue collecting data. We present a statistical approach to this decision mechanism. This serves as the foundation for a simple visual object memory. We present results from simulations showing that the statistical measure can serve as the basis of the stay/go decision process.
Original language | English (US) |
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Title of host publication | Proceedings - 2nd International Conference on Development and Learning, ICDL 2002 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 239-244 |
Number of pages | 6 |
ISBN (Print) | 0769514596, 9780769514598 |
DOIs | |
State | Published - 2002 |
Externally published | Yes |
Event | 2nd International Conference on Development and Learning, ICDL 2002 - Cambridge, United States Duration: Jun 12 2002 → Jun 15 2002 |
Other
Other | 2nd International Conference on Development and Learning, ICDL 2002 |
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Country | United States |
City | Cambridge |
Period | 6/12/02 → 6/15/02 |
ASJC Scopus subject areas
- Computational Theory and Mathematics
- Computer Science Applications