TY - JOUR
T1 - Polygons with prescribed angles in 2D and 3D
AU - Efrat, Alon
AU - Fulek, Radoslav
AU - Kobourov, Stephen
AU - Tóth, Csaba D.
N1 - Publisher Copyright:
Copyright © 2020, The Authors. All rights reserved.
Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.
PY - 2020/8/24
Y1 - 2020/8/24
N2 - We consider the construction of a polygon P with n vertices whose turning angles at the vertices are given by a sequence A = (α0, . . ., αn−1), αi ∈ (−π, π), for i ∈ {0, . . ., n− 1}. The problem of realizing A by a polygon can be seen as that of constructing a straight-line drawing of a graph with prescribed angles at vertices, and hence, it is a special case of the well studied problem of constructing an angle graph. In 2D, we characterize sequences A for which every generic polygon P ⊂ R2 realizing A has at least c crossings, for every c ∈ N, and describe an efficient algorithm that constructs, for a given sequence A, a generic polygon P ⊂ R2 that realizes A with the minimum number of crossings. In 3D, we describe an efficient algorithm that tests whether a given sequence A can be realized by a (not necessarily generic) polygon P ⊂ R3, and for every realizable sequence the algorithm finds a realization.
AB - We consider the construction of a polygon P with n vertices whose turning angles at the vertices are given by a sequence A = (α0, . . ., αn−1), αi ∈ (−π, π), for i ∈ {0, . . ., n− 1}. The problem of realizing A by a polygon can be seen as that of constructing a straight-line drawing of a graph with prescribed angles at vertices, and hence, it is a special case of the well studied problem of constructing an angle graph. In 2D, we characterize sequences A for which every generic polygon P ⊂ R2 realizing A has at least c crossings, for every c ∈ N, and describe an efficient algorithm that constructs, for a given sequence A, a generic polygon P ⊂ R2 that realizes A with the minimum number of crossings. In 3D, we describe an efficient algorithm that tests whether a given sequence A can be realized by a (not necessarily generic) polygon P ⊂ R3, and for every realizable sequence the algorithm finds a realization.
KW - Angle graph
KW - Crossing number
KW - Polygon
KW - Spherical polygon
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M3 - Article
AN - SCOPUS:85095555740
JO - Nuclear Physics A
JF - Nuclear Physics A
SN - 0375-9474
ER -