### Abstract

One of the challenging issues in exchanging multimedia information over a network is how to determine a feasible path that satisfies all the quality-of-service (QoS) requirements of multimedia applications while maintaining high utilization of network resources. The latter objective implies the need to impose an additional optimality requirement on the feasibility problem. This can be done through a primary cost function (e.g., administrative weight, hop-count) according to which the selected feasible path is optimal. In general, multiconstrained path selection, with or without optimization, is an NP-complete problem that cannot be exactly solved in polynomial time. Heuristics and approximation algorithms with polynomial- and pseudo-polynomial-time complexities are often used to deal with this problem. However, existing solutions suffer either from excessive computational complexities that cannot be used for online network operation or from low performance. Moreover, they only deal with special cases of the problem (e.g., two constraints without optimization, one constraint with optimization, etc.). For the feasibility problem under multiple constraints, some researchers have recently proposed a nonlinear cost function whose minimization provides a continuous spectrum of solutions ranging from a generalized linear approximation (GLA) to an asymptotically exact solution. In this paper, we propose an efficient heuristic algorithm for the most general form of the problem. We first formalize the theoretical properties of the above nonlinear cost function. We then introduce our heuristic algorithm (H_MCOP), which attempts to minimize both the nonlinear cost function (for the feasibility part) and the primary cost function (for the optimality part). We prove that H_MCOP guarantees at least the performance of GLA and often improves upon it. H_MCOP has the same order of complexity as Dijkstra's algorithm. Using extensive simulations on random graphs and realistic network topologies with correlated and uncorrelated link weights from several distributions including uniform, normal, and exponential, we show the efficiency of H_MCOP over its (less general) contenders in terms of finding feasible paths and minimizing their costs under the same level of computational complexity.

Original language | English (US) |
---|---|

Pages (from-to) | 429-443 |

Number of pages | 15 |

Journal | IEEE Transactions on Multimedia |

Volume | 5 |

Issue number | 3 |

DOIs | |

State | Published - Sep 2003 |

### Fingerprint

### Keywords

- Multiconstrained path selection
- QoS routing
- Scalable routing

### ASJC Scopus subject areas

- Computer Networks and Communications
- Information Systems
- Computer Graphics and Computer-Aided Design
- Software

### Cite this

*IEEE Transactions on Multimedia*,

*5*(3), 429-443. https://doi.org/10.1109/TMM.2003.811627

**Routing multimedia traffic with QoS guarantees.** / Korkmaz, Turgay; Krunz, Marwan M.

Research output: Contribution to journal › Article

*IEEE Transactions on Multimedia*, vol. 5, no. 3, pp. 429-443. https://doi.org/10.1109/TMM.2003.811627

}

TY - JOUR

T1 - Routing multimedia traffic with QoS guarantees

AU - Korkmaz, Turgay

AU - Krunz, Marwan M

PY - 2003/9

Y1 - 2003/9

N2 - One of the challenging issues in exchanging multimedia information over a network is how to determine a feasible path that satisfies all the quality-of-service (QoS) requirements of multimedia applications while maintaining high utilization of network resources. The latter objective implies the need to impose an additional optimality requirement on the feasibility problem. This can be done through a primary cost function (e.g., administrative weight, hop-count) according to which the selected feasible path is optimal. In general, multiconstrained path selection, with or without optimization, is an NP-complete problem that cannot be exactly solved in polynomial time. Heuristics and approximation algorithms with polynomial- and pseudo-polynomial-time complexities are often used to deal with this problem. However, existing solutions suffer either from excessive computational complexities that cannot be used for online network operation or from low performance. Moreover, they only deal with special cases of the problem (e.g., two constraints without optimization, one constraint with optimization, etc.). For the feasibility problem under multiple constraints, some researchers have recently proposed a nonlinear cost function whose minimization provides a continuous spectrum of solutions ranging from a generalized linear approximation (GLA) to an asymptotically exact solution. In this paper, we propose an efficient heuristic algorithm for the most general form of the problem. We first formalize the theoretical properties of the above nonlinear cost function. We then introduce our heuristic algorithm (H_MCOP), which attempts to minimize both the nonlinear cost function (for the feasibility part) and the primary cost function (for the optimality part). We prove that H_MCOP guarantees at least the performance of GLA and often improves upon it. H_MCOP has the same order of complexity as Dijkstra's algorithm. Using extensive simulations on random graphs and realistic network topologies with correlated and uncorrelated link weights from several distributions including uniform, normal, and exponential, we show the efficiency of H_MCOP over its (less general) contenders in terms of finding feasible paths and minimizing their costs under the same level of computational complexity.

AB - One of the challenging issues in exchanging multimedia information over a network is how to determine a feasible path that satisfies all the quality-of-service (QoS) requirements of multimedia applications while maintaining high utilization of network resources. The latter objective implies the need to impose an additional optimality requirement on the feasibility problem. This can be done through a primary cost function (e.g., administrative weight, hop-count) according to which the selected feasible path is optimal. In general, multiconstrained path selection, with or without optimization, is an NP-complete problem that cannot be exactly solved in polynomial time. Heuristics and approximation algorithms with polynomial- and pseudo-polynomial-time complexities are often used to deal with this problem. However, existing solutions suffer either from excessive computational complexities that cannot be used for online network operation or from low performance. Moreover, they only deal with special cases of the problem (e.g., two constraints without optimization, one constraint with optimization, etc.). For the feasibility problem under multiple constraints, some researchers have recently proposed a nonlinear cost function whose minimization provides a continuous spectrum of solutions ranging from a generalized linear approximation (GLA) to an asymptotically exact solution. In this paper, we propose an efficient heuristic algorithm for the most general form of the problem. We first formalize the theoretical properties of the above nonlinear cost function. We then introduce our heuristic algorithm (H_MCOP), which attempts to minimize both the nonlinear cost function (for the feasibility part) and the primary cost function (for the optimality part). We prove that H_MCOP guarantees at least the performance of GLA and often improves upon it. H_MCOP has the same order of complexity as Dijkstra's algorithm. Using extensive simulations on random graphs and realistic network topologies with correlated and uncorrelated link weights from several distributions including uniform, normal, and exponential, we show the efficiency of H_MCOP over its (less general) contenders in terms of finding feasible paths and minimizing their costs under the same level of computational complexity.

KW - Multiconstrained path selection

KW - QoS routing

KW - Scalable routing

UR - http://www.scopus.com/inward/record.url?scp=0041409904&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=0041409904&partnerID=8YFLogxK

U2 - 10.1109/TMM.2003.811627

DO - 10.1109/TMM.2003.811627

M3 - Article

VL - 5

SP - 429

EP - 443

JO - IEEE Transactions on Multimedia

JF - IEEE Transactions on Multimedia

SN - 1520-9210

IS - 3

ER -